This website is Alexis Zerroug's portfolio.
Background
Alexis is a creative engineer interested in designing new interactive devices by combining state-of-the-art hardware and software technologies. He studied computer sciences and electronics at ESIEA (Laval, France) and obtained a master Degree in Virtual Reality in 2008. He currently works at Ishikawa Oku Laboratory and is involved in the development of innovative Human-Machine Interfaces at the Meta-Perception group. During his 3 years at the University of Tokyo, his interests for virtual and augmented reality, for wearable technologies and for Media Arts continued to develop. His work has been exhibited in international conferences and Media Art Festivals (Ars Electronica, SIGGRAPH, Laval Virtual, etc.). He received several awards including the Grand Prize at Laval Virtual Awards 2011, an Excellence Prize [Entertainment Division] at the 13th Japan Media Art Festival and the 1st price of the student competition at Laval Virtual 2007.
Laval, France
5 years degree in computer science. Students shared a common formation until the 4th year where we need to choose a speciality. I chose Virtual Reality. ESIEA encourages team projects and help students become versatile.
Master specialized on Virtual Reality and innovation techniques.
List of works
New prototype of the Smart Laser Scanner. Simplified and cheaper system working with a microcontroler.
(2009 / current work)
Tokyo
First prototype of an interactive doll shining as people caress it. The electronic circuitry - hiden under the skin of the doll - is composed of many simple touch sensors each attached to a pair of blue LEDs.
(2009 / current work)
Tokyo
A vu-meter necktie for wearing at noisy social events. Small microphone and 10 LEDs vumeter showing the level of ambient sound.
Wearable device helping actors become aware of the presence of invisible virtual objects.
(2008 / several nights)
Tokyo
Small RGB LEDs in my long hair lock make my hair shining. Color change as I move my head.
The Haptic Radar principle applied to a car. Vibration on a driver headaband, sensors on the car surface.
Headband allowing users to perceive spatial information using haptic cues. The system is composed of 6 range finder sensors and 6 vibrators controlled by a microcontroller. An external handmade LED display shows information from the sensors.
(2008 / 6 months)
Master IVI,
PI Lab.
Sound maze game. 3D tracking of player is achieved thanks to seveal hacked Nintendo WII remotes.
(2007 / 8 months)
ESIEA, 4th year
Highly immersive simulator. Spectators travel to a battelfield taking place at World War I. The system simulates in real time a 3D environment, including sound, wind, heat, vibration, contact, smells, ...
(2006 / 8 months)
ESIEA, 3rd year
A mixed reality game. The controller is an innovative 2D force-feedback device developed for a milling simulator.